Foxhole invasion bingo
Op got leaked and enemies are prepped
Op scuffed from the start
Infantry blocks the shore with their own landing craft
Shore bombardment kills friendly infantry
Resupply mission at nearby dock/seaport thats undersupplied
Barges and GB's blocking the longhook from building landingcraft
Either side brought a flamethrower
Tank crew gets lost
Construction vehicle delayed/destroyed prematurely
Forgot something essential like buckets or bmats
Poor onboard dicipline (door spamming, random shooting, blasting music, etc)
Needlessly complicated multi-step plan
Longhook gets swarmed while trying to redeploy
Change landing position halfway through op, causing units to get spread too thin
Poor communication tech (ingame comms/manually switching between discord channels)
Person blocking the doorway on the longhook
Battleship/DD minding their own business instead of defending the longhook
Waiting on someone waiting on someone else
Longhook solo's without waiting/having any support or screen
30+ minute delay before op starts
Frontline stalls (free space)
Any kind of X/XXX marker related to the op
"This op is going to be legendary"
Dropping off infantry at impractical or heavily fortified locations due to lack of beforehand scouting
Pre-op bombardment/sabotage that puts enemies on high alert