Op got leaked and enemies are prepped
Op scuffed from the start
Infantry blocks the shore with their own landing craft
Shore bombardment kills friendly infantry
Resupply mission at nearby dock/seaport thats undersupplied
Barges and GB's blocking the longhook from building landingcraft
Either side brought a flamethrower
Tank crew gets lost
Construction vehicle delayed/destroyed prematurely
Forgot something essential like buckets or bmats
Poor onboard dicipline (door spamming, random shooting, blasting music, etc)
Needlessly complicated multi-step plan
Longhook gets swarmed while trying to redeploy
Change landing position halfway through op, causing units to get spread too thin
Poor communication tech (ingame comms/manually switching between discord channels)
Person blocking the doorway on the longhook
Battleship/DD minding their own business instead of defending the longhook
Waiting on someone waiting on someone else
Longhook solo's without waiting/having any support or screen
30+ minute delay before op starts
Frontline stalls (free space)
Any kind of X/XXX marker related to the op
"This op is going to be legendary"
Dropping off infantry at impractical or heavily fortified locations due to lack of beforehand scouting
Pre-op bombardment/sabotage that puts enemies on high alert