Foxhole invasion bingo
Tank crew gets lost
Longhook anchors within range of a cannon or artillery
Any kind of X/XXX marker related to the op
Person blocking the doorway on the longhook
Change landing position halfway through op, causing units to get spread too thin
Construction vehicle delayed/destroyed prematurely
Barges and GB's blocking the longhook from building landingcraft
Motorboat drives in front of a ship and blows up
30+ minute delay before op starts
"Everyone jump off the ship so we can cross"
Shore bombardment kills friendly infantry
Longhook leaves without anyone knowing
Dropping off infantry at impractical or heavily fortified locations due to lack of beforehand scouting
Longhook solo's without waiting/having any support or screen
Poor communication tech (ingame comms/manually switching between discord channels)
Non-commanders taking commanding into their own hands
Pre-op bombardment/sabotage that puts enemies on high alert
Queuing issues
Waiting on someone waiting on someone else
Successfully claimed land does not get built back up
Op scuffed from the start
Poor onboard dicipline (door spamming, random shooting, blasting music, etc)
Op got leaked and enemies are prepped
Battleship/DD minding their own business instead of defending the longhook
Infantry blocks the shore with their own landing craft