Either side brought a flamethrower
Frontline stalls (free space)
Poor communication tech (ingame comms/manually switching between discord channels)
Non-commanders taking commanding into their own hands
Barges and GB's blocking the longhook from building landingcraft
Successfully claimed land does not get built back up
Invasion keeps going for hours despite all momentum being lost
Change landing position halfway through op, causing units to get spread too thin
Queuing issues
Pre-op bombardment/sabotage that puts enemies on high alert
Tank crew gets lost
Longhook leaves without anyone knowing
Op got leaked and enemies are prepped
Motorboat drives in front of a ship and blows up
"This op is going to be legendary"
Op scuffed from the start
Longhook solo's without waiting/having any support or screen
Longhook gets swarmed while trying to redeploy
Infantry blocks the shore with their own landing craft
30+ minute delay before op starts
Construction vehicle delayed/destroyed prematurely
Forgot something essential like buckets or bmats
"Everyone jump off the ship so we can cross"
Shore bombardment kills friendly infantry
Person blocking the doorway on the longhook